Hey guys!
Just a small teaser for all of you
Since over 2500 of you have downloaded LiveMesh! 1.0, that really motivated me to proceed fast with the development of version 2
. Right now I’m working on UV data from the OBJ file into OpenGL, the results so far are really promising, check the video! After UV mapping will be done I’m planning to create an interface for the application where you can customize the params in real time (transform data, marker, objects, lights etc..) and finally I got a great idea on how to export animation data in a fast and easy way, no pain at all for you people! However it’s still an idea, I can’t tell how much will work until I start implementing it
Enjoy the video and stay tuned for the next updates
Akta

Hello, there!
I work in a Federal University in southern Brazil, UFRGS, and we are currently trying to implement some augmented reality into our Graphic Design classes. Would you be so kind as to send me the link to your LiveMesh! for Windows download?
Thanks a bunch in advance
oh, and I submitted this here because the “contact me” form refused to work. sorry about that.
Salve,
Volevo sapere se il programma “Livemesh” era adesso disponibile per windows e per il download, oppure no. In alcuni siti ne parlano come se fosse opensource, ma da lei leggo il contrario. Dal momento che è sviluppatore del software, mi chiedevo se era possibile scaricarlo.
La ringrazio
Hey Dario, good point I just noticed that the link to the binaries is missing. I’ll restore it this evening as soon as I get back home
Thank you, I can not wait to test it!
Hello Akta,
I would like to download Livemesh ! v.1 if you still make it available for download ?
Any fresh news about the 2.0 version ? Support for textures and lights sounds great. Nice work on all this.
cheers
Hi,Marco. Great is the job you are doing.
I´m a Blender user and gameboard prototype designer.
I´m looking for a soft to join my markers and 3d models and pack them into a desktop application that shows the camera view and the 3d models.
It should be multimarker and multitracker cos in a boardgame there can be a lot of ground tiles and pawns or counters.Even markers laying over other markers.(i´d use low poly models, of course)
I´d like to test the LiveMesh1.0 if it is still possible to download.
I´d also like to know about the system requierments for using about 100 markers, or even more (in other project I have).
And finally, I´d like to know the price expected for your new LiveMesh2.0
Thank you and best regards.
Hi akta,
you are doing really a great job. Can’t wait to test LiveMesh! 2.0.
But since it is not available by now, could you please make LiveMesh! 1.0 downloadable again?
Thank you and cheers.