a rainbow of creativity.
UPDATE: GlobeKit v1.2 is under approval by the Asset Store. It contains important bugfixes related to landmarks and a bunch of other map features! Hi everybody After few weeks of night time work I’m happy to announce the release of GlobeKit, an all-in-one solution that provides you full access to the iOS MapKit framework…
This is my last artwork, made in C4D on a lazy weekend. I’m gonna post soon some cool stuff I’ve been doing with Unity recently, with a sort of tutorial attached to it. For now enjoy this!
Hey guys! Just a small teaser for all of you Since over 2500 of you have downloaded LiveMesh! 1.0, that really motivated me to proceed fast with the development of version 2 . Right now I’m working on UV data from the OBJ file into OpenGL, the results so far are really promising, check the…
Hi! I managed to have some good working interaction between OpenCV and Blender to do face tracking, using a simple webcam, in order to control a camera in the BGE. For those who don’t know what is OpenCV, they will find the answers here. OpenCV is a really powerful library for real-time image processing, so…
Hi! I’m proud to announce you that Blender++ v. 1.2, the batch renderer for Blender, has been released today! Blender++ 1.2 If you don’t know what is Blender++, please check it out here! What is new in Blender++ 1.2: - Queue support: now you can submit queues to Blender++ in a special .que file format.…
Hi! Just a quick post, I spent the whole week-end trying to rip the video about my talk in Amsterdam during the BC 2009 available on the De Balie website ( http://debalie.nl ). So here it is the presentation, hope you enjoy it! Akta