a rainbow of creativity.
UPDATE: GlobeKit v1.2 is under approval by the Asset Store. It contains important bugfixes related to landmarks and a bunch of other map features! Hi everybody After few weeks of night time work I’m happy to announce the release of GlobeKit, an all-in-one solution that provides you full access to the iOS MapKit framework…
This is my last artwork, made in C4D on a lazy weekend. I’m gonna post soon some cool stuff I’ve been doing with Unity recently, with a sort of tutorial attached to it. For now enjoy this!
Hey guys! Just a small teaser for all of you Since over 2500 of you have downloaded LiveMesh! 1.0, that really motivated me to proceed fast with the development of version 2 . Right now I’m working on UV data from the OBJ file into OpenGL, the results so far are really promising, check the…
Hi! I managed to have some good working interaction between OpenCV and Blender to do face tracking, using a simple webcam, in order to control a camera in the BGE. For those who don’t know what is OpenCV, they will find the answers here. OpenCV is a really powerful library for real-time image processing, so…
Hi! I’m proud to announce you that Blender++ v. 1.2, the batch renderer for Blender, has been released today! Blender++ 1.2 If you don’t know what is Blender++, please check it out here! What is new in Blender++ 1.2: - Queue support: now you can submit queues to Blender++ in a special .que file format.…
Hi! Just a quick post, I spent the whole week-end trying to rip the video about my talk in Amsterdam during the BC 2009 available on the De Balie website ( http://debalie.nl ). So here it is the presentation, hope you enjoy it! Akta
Hi guys! I’ve not been that active lately because I’m really busy with work, personal stuff and the Blender Conference (oh yeah, I got my talk accepted and I’ll be there presenting it! ). Today I’m gonna talk about Endorphin and how to import BVH data from it in Blender. Browsing the web I noticed…
Hi! Before being on holidays I wanted to complete this other personal project using my favourite two toys: Python and Blender Today I’ll show you how to get with cheap technology such as a webcam, a pen and a laser, cool things like object tracking in the BGE. Of course when you don’t have enough…
Hi, after one busy week I managed to release this first simple demo that shows you how to use the n95 accelerometer as an input device in Blender The application is structured in this way: Mobile client, a python script which reads the accelerometer data and sends it via bluetooth to the pc A server…